Software Engineer
Company: Medal
Location: New York, NY
Salary: $150,000 - $275,000 a year
Type: Full-time
Posted: 2026-05-18
About this role
Location
New York City
Address
New York City, NY
Employment Type
Full time
Location Type
On-site
Department
Medal
Compensation
$150K – $275K • Offers Equity
*The compensation may vary further depending on individualized factors for candidates, such as job-related knowledge, skills, experience, and other objective business considerations.*
Overview
The Company
Medal
Medal is the world’s largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and relive their best moments. Every year, our players record billions of clips, each representing a unique, action-packed highlight. We’re building the next generation of gaming communities - social, monetized, and creator-powered. Our mission is to design products that make sharing, discovering, and connecting around gaming moments seamless and fun.
We raised a seed round of $133M from General Catalyst and Khosla to discover the next generation of intelligence.
The Role
We're seeking a Game Recorder Engineer to help build our state-of-the-art recorder. For this role, you will be responsible for the design, development, and maintenance of a performant game recorder. You will also be contributing to many of our features that require interfacing with game engines and game-specific APIs, such as auto clipping.
Key Responsibilities
- Design and implement performant game recording systems that capture gameplay efficiently
- Optimize performance-critical code for high-throughput data capture
- Interface with game engines and APIs to extract relevant game-specific data
- Investigate various low-level bugs involving input devices, hooking, and more
Qualifications
- 3+ years of experience writing scalable and complex software, coding in languages including, but not limited to, C/C++, C#
- Hands-on experience debugging crashes through memory dumps
- Strong understanding of low-level, performance-critical engineering and code profiling
- Deep knowledge of the graphics stack...