Software Engineer (Game Integrations)
Company: Medal.tv
Location: New York City, NY, United States
Salary: $180k - $275k per year
Type: Full-time
Posted: 2026-08-06
About this role
- The majority of work will involve deepening how our recorder interfaces with games
- For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping
- This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don’t expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger- Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly
- Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools
- Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products
- Bonus: Reverse engineering and hooking/injection experience
- Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features
- Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics
- In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office
- Bonus: C/C++ experience in performance-critical contexts
- Bonus: Graphics API experience, especially DX11, DX12 and Vulkan
- Demonstrable evidence that you play or tinker with games, not just build software
- Good understanding of the Windows OS
- 5+ years of C# experience in performance-critical contexts