Design Engineer, AI Capability Development (Education Labs)

Company: Anthropic

Location: New York, NY

Type: Full-time

Level: Junior

Posted: 2026-03-12

About this role

About Anthropic
Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.


About The Role
We believe skill with AI is fundamental to human agency. Education Labs builds the paradigms that help people become genuinely more capable—not just more engaged.


This is a new kind of role: part researcher, part product builder, part interaction designer. You'll be the second technical builder on a small team studying how AI transforms human capability—and shipping features based on what we discover. You'll have significant creative license to define what "good" looks like, exploring new interaction patterns rather than optimizing existing ones.


We're skeptical of tutorials, onboarding flows, and engagement metrics. We care about experiences that make users progressively more capable, curious, and empowered over time. This means integrating skill development into product design, using Claude itself as a capability-building partner, and measuring success by how users actually grow.


You'll operate as a one-person technical shop: prototyping new ideas, establishing technical direction, and shipping production-quality features to millions of users. You'll need strong product instincts and clean interface design sensibilities, balanced with comfort in ambiguity and frontier thinking.


Responsibilities

  • Ship features that help users develop real skill with AI—measuring success by capability growth, not time-on-site
  • Architect end-to-end prototypes (front-end and back-end) that test new interaction paradigms, with particular attention to the front-of-the-frontend: motion, polish, and interaction feel
  • Define technical direction for the team—establish patterns others can follow
  • Bu...

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