Software Engineer (Game Recording)

Company: Medal.tv

Location: New York City, NY, United States

Salary: $150k - $275k per year

Type: Full-time

Posted: 2026-06-28

About this role

  • We’re seeking a Game Recorder Engineer to help build our state-of-the-art recorder
  • For this role, you will be responsible for the design, development, and maintenance of a performant game recorder
  • You will also be contributing to many of our features that require interfacing with game engines and game-specific APIs, such as auto clipping
  • Design and implement performant game recording systems that capture gameplay efficiently
  • Optimize performance-critical code for high-throughput data capture
  • Interface with game engines and APIs to extract relevant game-specific data
  • Investigate various low-level bugs involving input devices, hooking, and more- Strong understanding of low-level, performance-critical engineering and code profiling
  • Bonus: Experience working with large-scale video data
  • 3+ years of experience writing scalable and complex software, coding in languages including, but not limited to, C/C++, C#
  • Deep knowledge of the graphics stack – from hooking into game engines (Unity, Unreal, etc. and graphics APIs all the way down to hardware devices
  • Experience with reverse-engineering and working with (and even around) anti-cheats
  • In-person: Looking to hire in NYC to contribute alongside the product team. 3+ days in the office
  • Hands-on experience debugging crashes through memory dumps

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