Software Engineer 5 - TV & Web Player Platform

Company: Netflix

Location: Location not specified (Remote)

Type: Full-time

Level: Senior

Remote: Yes

Posted: 2026-02-10

About this role

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what’s next.


The TV & Web Player Platform team is responsible for developing streaming video players that deliver industry-leading playback experiences within the Netflix app on consumer electronic devices and web browsers. Our players operate on millions of devices, including Smart TVs, streaming sticks, game consoles, set-top boxes, and browsers like Chrome, Firefox, and Edge. We aim to delight our members with innovative playback features and exceptional streaming quality.


The Team
The TV & Web Player Platform team is at the forefront of testing a diverse set of innovative activities related to product feature expansion. This includes creating tests for recent playback features such as Live Streaming, Seamless Ads playback, and Ident innovation. We conduct A/B tests to thoroughly evaluate features and ensure they perform optimally without regressions. We are deeply involved in continuous integration and release management testing of our video player, which is core to our operations. This critical function ensures the delivery of the best streaming experience to our members by maintaining high standards of quality and performance. Our team collaborates with various cross-functional teams across Netflix, including UI, Encoding, Streaming Algorithms, Security, and Open Connect, to support product development and experimentation through rigorous testing.


Our team consists of engineers from diverse backgrounds, bringing expertise across multiple disciplines, including embedded systems, streaming media playback, content protection, client-server communication, networking protocols, continuou...

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