UX Designer

Company: Virtuos

Location: Kyiv, Ukraine

Work arrangement: Remote possible

Employment type: Full-time, Contract

Experience: 2-5 years

Posted: 2026-11-04

Responsibilities

Design and maintain UX architecture for complex game features and interconnected player-facing systems. Collaborate with cross-functional teams including Game Designers, Engineers, and QA to ensure intuitive player experiences and technical feasibility.

Requirements

Requires 3+ years of professional UX design experience, preferably in the gaming industry, with strong systems thinking and Figma proficiency. Candidates must demonstrate an understanding of console UX, controller-based navigation, and the ability to translate complex mechanics into clear user flows.

Skills

  • UX Design
  • Systems thinking
  • Interaction design
  • Figma
  • Wireframing
  • Prototyping
  • User flows
  • Console UX
  • Controller-based navigation
  • Game design
  • Usability
  • Accessibility
  • Analytical skills
  • Problem-solving
  • Communication
  • Collaboration

Benefits

  • Medical insurance
  • Remote work possibility
  • Flexible schedule
  • Professional advancement opportunities
  • Training and workshops
  • Corporate social responsibility projects
  • Support during blackouts

About this role

RESPONSIBILITIES

* Design and maintain UX architecture for complex game features and
interconnected player-facing systems.
* Translate game design requirements into clear user flows, interaction models,
and navigation structures.
* Define interaction logic, system states, transitions, edge cases, and
error-handling scenarios.
* Create detailed wireframes, flowcharts, interactive prototypes, and UX
documentation.
* Design controller-based navigation, input behavior, focus management, and
interaction feedback for console platforms.
* Collaborate with Game Designers to ensure UX solutions support gameplay
mechanics and player experience goals.
* Work closely with the existing UI Designer to ensure accurate translation of
UX logic into visual interfaces.
* Collaborate with Engineering and QA teams to clarify UX behavior, technical
constraints, and implementation requirements.
* Review implemented features to identify usability issues, inconsistencies,
and potential improvements.
* Maintain consistent UX patterns, interaction principles, and navigation
behavior across game systems.
* Identify missing requirements, system dependencies, and potential UX risks
early in the development process.
* Iterate UX solutions based on stakeholder feedback, usability findings, and
technical limitations. 

QUALIFICATIONS

* 3+ years of professional experience in UX Design, preferably in the gaming
industry.
* Strong systems thinking and experience designing complex, interconnected UX
systems.
* Solid understanding of UX/IA architecture, user flows, and interaction
design.
* Ability to translate complex gameplay mechanics and requirements into
intuitive player experiences.
* Understanding of console UX, controller-based navigation, input handling, and
focus management.
* Ability to design complete interaction scenarios, including system states,
alternative paths, edge cases, and error handling.
* Experience creating wireframes, interactive prototypes, flowcharts, and UX
specifications.
* Strong Figma skills, including prototyping and complex flow visualization.
* Understanding of usability, accessibility, and player-centered design
principles.
* Ability to identify system dependencies and maintain consistent UX patterns.
* Experience collaborating with Game Designers, UI Designers, Engineers, and QA
teams.
* Ability to independently analyze UX problems, propose solutions, and justify
design decisions.
* Strong analytical and problem-solving skills, proactive communication,
ownership, attention to detail, and adaptability.
* English level Upper-Intermediate (B2) or higher.

Will be a plus:

* Experience designing complex multiplayer, matchmaking, progression, and
cross-platform UX systems.
* Familiarity with PlayStation, Xbox, and PC UX guidelines, certification, and
platform-specific requirements.
* Understanding of Unreal Engine UI frameworks, technical constraints, and
implementation workflows.
* Experience with UX research, usability testing, player journey mapping, and
establishing reusable UX guidelines and documentation.

Founded in 2004, Virtuos is one of the largest independent video game
development companies. We are headquartered in Singapore with offices in Asia,
Europe, and North America. Specializing in full-cycle game development and art
production, we have delivered high-quality content for more than 1,500 console,
PC, and mobile games. Our clients include 23 of the top 25 gaming companies
worldwide.
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game
development and game content creation. Over the past 9 years, we have
successfully completed over a thousand different projects and have gained
considerable experience in creating 2D and 3D art, as well as developing turnkey
games. Since 2022, we have been a part of Virtuos, the world's leading game
developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as
Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite,
Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team
creates high-end gaming content and games for various Mobile, PC, Console, and
VR projects.

* VOLMI collaborates with leading global studios and publishers, allowing you
to work on diverse and innovative game projects;
* The company provides opportunities for professional advancement, including
access to training, workshops, and other learning programs, helping employees
develop their skills and knowledge;
* Clear and transparent employee growth assessment system with regular feedback
for your career development;
* As part of Virtuos, VOLMI offers access to an international network
of studios, opening up opportunities to work on global projects and with
teams from around the world;
* The VOLMI environment values creativity and innovation, allowing employees
to realize their ideas and participate in exciting creative processes;
* The modern office is located in the heart of Kyiv — on Podil, one of the most
atmospheric districts of the city;
* Medical insurance;
* Support for employees during blackouts to ensure uninterrupted work both
in the office and remotely for employees outside the Kyiv region;
* The possibility of remote work and flexible schedule on corporate equipment;
* A transparent system for employment types and interaction with employees,
as the company is a resident of Diia.City;
* Opportunities to engage in corporate social responsibility (CSR) projects.

About Virtuos

Computer Games · 201-500 employees · headquartered in Paris, Lyon, Montpellier · founded 2004

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