Sr iOS Software Engineer, Creativity Apps

Company: Apple

Locations: Cupertino, California, United States; San Diego, California, United States; Cary, North Carolina, United States; Seattle, Washington, United States; Vancouver, Washington, United States

Work arrangement: On-site

Employment type: Full-time

Experience: 5-10 years

Posted: 2026-11-11

Responsibilities

You will architect and build media management and collaboration features for Apple's creative tools while leading technical direction. You will also collaborate with designers and cross-functional partners to guide product decisions and mentor other engineers.

Requirements

Candidates must have 7+ years of experience shipping high-quality code on iOS or macOS and demonstrate strong technical leadership. Proficiency in Swift and Apple platform UI frameworks is required, along with a track record of managing complex features.

Skills

  • iOS Development
  • macOS Development
  • Swift
  • SwiftUI
  • UIKit
  • AppKit
  • Software Architecture
  • Technical Leadership
  • Cloud Technologies
  • Object-oriented Design
  • Concurrency
  • Async/Await
  • Actors
  • Swift Testing
  • XCTest
  • Project Management

About this role

At Apple, new ideas have a way of becoming phenomenal products, services, and
customer experiences very quickly. You bring passion, and dedication to your job
and there is no telling what you could accomplish. The Creativity Apps team is
looking for a senior engineer with expertise in Apple platforms to help
architect and build media management and collaboration features for creative
tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic
Pro, Pixelmator Pro and iWork to create next-generation tools for creators.

DESCRIPTION

This is a rare chance to join a new engineering team early and help define
important work at Apple in the creative space. As a senior engineer and
technical leader, you'll set the architecture and technical direction for what
we build. You'll work closely with Human Interface designers, Quality Assurance,
and cross-functional partners across Apple. Your influence will go well beyond
code. You'll help shape product decisions, the user experience, and project
planning. You'll lead complex features from concept through launch, make key
architectural decisions, raise the bar on engineering quality, and mentor other
engineers. Your work will make a real difference for the people who use it. The
ideal candidate has deep expertise in iOS and Apple platform development, cloud
technologies, and a track record of shipping high-quality products at scale. You
care about building software that lasts, and you hold yourself and those around
you to Apple's high standards for craftsmanship, performance, reliability, and
privacy. You're self-directed, you communicate clearly, and you build trust and
alignment with people at every level of the organization.

MINIMUM QUALIFICATIONS

7+ years of proven experience shipping high-quality, tested code on iOS and/or
macOS Experience as a technical lead demonstrating strong communication,
collaboration, and project management skills Strong understanding of
architectural patterns commonly used in Apple platform development Solid grasp
of computer science fundamentals and object-oriented design Proficiency in Swift
and at least one UI framework (SwiftUI, UIKit, or AppKit) Demonstrated ability
to work with ambiguity and take full ownership of product features Track record
of mentoring others while remaining open to learning and asking for help
Commitment to fostering an open and inclusive work environment Demonstrated
commitment to accessibility and localization

PREFERRED QUALIFICATIONS

Demonstrated interest in one of Apple's apps for creative pros & enthusiasts
(Final Cut Pro, Logic Pro, iMovie, GarageBand, Pixelmator) Experience with
modern concurrency in Swift, including async / await and actors Proficiency with
Swift Testing and / or XCTest

About Apple

Computers and Electronics Manufacturing · 10,001+ employees · headquartered in Cupertino, California · founded 1976

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