Software Engineer, Unity Engine and XR
Company: ByteDance
Location: San Jose, CA
Type: Full-time
Posted: 2026-11-03
About this role
Responsibilities
About the Team:
The PICO Developer Technology team is dedicated to building the foundational technologies that enable immersive XR experiences. Our team is responsible for developing and optimizing XR technologies across the software stack, including runtime software, developer SDKs, and game engines. By empowering our developers, we help create the most advanced XR applications.
Responsibilities:
- Write Unity engine or Unreal Engine extensions including engine runtime modules, graphics components, and native plugins
- Prototype and developer new engine, graphics, or XR features for Pico XR device
- Help integrate new runtime features with Unity tools and build pipelines
- Help drive PICO Unity developer SDK’s and XR tool packages
- Developer ecosystem support, addressing developer pain points
Qualifications
Minimum Qualifications:
- Experienced with game engines such as Unity/Unreal
- Good practical knowledge of Unity engine scripting API’s
- Practical knowledge of 3D graphics, rendering, and shaders
- Strong knowledge of object oriented design patterns with C++/C#, 3D Vector math and data structures
Preferred Qualifications:
- Good understanding of modern graphics, shaders and pipeline
- Experience designing immersive applications XR and web/mobile games/apps using Unity
- Experience Native Unity Engine Plugin development
About Us
Founded in 2012, ByteDance's mission is to inspire creativity and enrich life. With a suite of more than a dozen products, including TikTok, Lemon8, CapCut and Pico as well as platforms specific to the China market, including Toutiao, Douyin, and Xigua, ByteDance has made it easier and more fun for people to connect with, consume, and create content.
Why Join ByteDance
Inspiring creativity is at the core of ByteDance's mission. Our innovative products are built to help people authentically express themselves, discover and connect – ...