Software Engineer, Compute (GPU)

Company: Fluidstack

Location: San Francisco, CA

Salary: $175k - $300k per year

Type: Full-time

Posted: 2026-07-05

About this role

# About Fluidstack

We exist to make humanity more free. For most of human history, you farmed or you starved. Technology gave people more time for the things they wanted to do, instead of things they had to do. Powerful AI will be the biggest lever for human choice we've ever built - but only if models are aligned with what humanity actually wants. There are groups building AI who don't share these goals. Whoever deploys frontier compute infrastructure fastest will decide whether AI expands human freedom or shrinks it.

We're singularly focused on delivering 10 to 100s of GWs of compute faster than anyone else, rethinking every layer of the stack. We acquire power, design and build data centers, and operate them - with teams spanning hardware and software. Speed and scale are our key differentiators. Come be a part of building civilization-scale infrastructure for AI.

We hire people who care deeply about this problem space. If that is you, please apply!

# How We Operate

  • **Extreme ownership.** Full autonomy. Own things end to end often taking on scope outside your core role without being asked to get things done.
  • **Velocity.** We drive everything forward as fast as possible.
  • **First principles.** Challenge every assumption. Zero analogy thinking, no egos, the best idea wins.
  • **Love of the game.** The frontier of AI is the most interesting problem of our time. We put in long hours at high intensity to push the frontier forward.

# The Production Engineering Team

Examples of key exciting problems the team is working on

  • **Build the repair pipeline that keeps pace with a 10 GW fleet:** at our scale, a GPU failure isn't a ticket. It's a throughput problem. We're building the automation that takes a chip from fault detection through triage, RMA, and return to service without human intervention.
  • **Qualify every new GPU generation inside a 6-month build window:** our platform covers burn-in, performance baselining, and NPI execution. It has ...

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