Senior Software Engineer Aerial Platform

Company: Nvidia

Location: US, CA, Santa Clara (Remote)

Salary: $184k - $287.5k per year

Type: Full-time

Remote: Yes

Posted: 2026-10-27

About this role

NVIDIA Aerial CUDA Accelerated RAN is framework for building high-performance, software-defined, cloud-native Radio Access Network functions over NVIDIA CPU/GPU/DPU based systems. We are seeking a self-motivated senior software engineer to drive development, performance and scalability of our platform. This position offers the opportunity to work on cutting-edge technology for 5G and 6G networks, using NVIDIA's world-class compute platforms to advance the field of software-defined digital signal processing stack!

As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

What you will be doing:

  • Lead design and development of ground breaking end-to-end reference system stack for 5G/6G baseband system.
  • Optimizing CPU, GPU and NIC sub-systems for predictable low-latency and maximum throughput
  • Collaborating with cross-functional teams to solve performance bottlenecks in CPU, GPU and NIC sub-systems
  • Work in lab environment to trouble-shoot and integrate complex software modules.
  • Develop software, implementing new baseband functions in C/C++/Python/CUDA on a GPU platform.
  • Support system integration, performance testing, system demonstration and lab trials for end-to-end system.
  • Be a technical bridge between engineering team and partners/customers engineering team. Engage with customer field trials and technical teams.
  • Help in implementing missing features to unblock progress at customers/partners and in benchmarking and develop/evaluate test tools for Aerial SDK evaluation.

What we need to see:

  • Our ideal candidate has a wireless communication systems or digital signal processing background, a passion for building real-world carrier-grade communication systems, and industry experience developing PHY/MAC layer or base band unit (BBU) software in C/C++.
  • Understanding of the PHY/MAC layer procedur...

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